03/05/2022
RELEASE V2.2.0

Additions and Improvements:
– The map and its resource-pack have been updated and is now only playable on the latest version 1.18.2 of Minecraft.
– The depth of field of the “Ouranos” dimension has been doubled. Now the player has greater visibility of the vertical dimension repeat.
– Some new vegetation has been added in a few biomes.
– “Chronoton” coins on ground are now directly absorbed near the player even if their inventory is full.
– Miscellaneous items can now be sold in units or in stacks for 2 Chronotons per food item and 1 Chronoton per normal arrow.
– In the mountains of “Elcheol”, a more significant and progressive “cold” penalty applies depending on the altitude where the player is.
– In the desert of “Kert” and “Nojelanth”, a more or less powerful “heat” malus applies depending on the altitude and the location.
– The “cold” and “heat” penalties apply to various ability effects (HUN, DAR, HER, SPD, HAS). These effects can be reduced whether or not the player wears a full set of equipment or leather clothing and can be canceled if he carries the Mythical weapon “Fenrir” concerning cold and “Kinuil” concerning heat.
– Extra food has been added to the rewards of some quests.
– A new tab in the advancements containing around thirty “Exploits” has been added. They list the many secrets found across all dimensions.
– The long dialogues of the main quest all now have a way to quickly skip them.
– Added an option in the book “Conscience” on page 9 of the tutorial, it sends a random message revealing a trick more or less useful for new players.
– Some secrets of chests hidden behind ice have been added.

Balancing:
– Hunger skill effect “HUN” has been nerfed. Now it is more difficult to recover in saturation by increasing this stat.
– The HER ability effect has been increased as a bonus and a penalty.
– The spawn frequency of some monsters in “Angor Palace” has been decreased.
– The “Frenzy” attack and the last phase of the “Serile” boss are more dangerous. “Serile” indeed becomes much faster and more powerful during this phase.
– The boss “La Flamme Noire” is a little more resistant from the “Veteran” difficulty and the boss “Käron” has two additional minions that spawn at the start of the fight.
– The power of the mythical bow “Warlord” has been increased.
– The number of chests to open, needed to unlock their Exploit has been adjusted.
– The total number of Exploits has been adjusted and now stands at 9120 points.

Bug fix:
– Entities no longer spawn infinitely on the NPC “Babbu” when the player has given him more than 2500 Chronotons and is at a certain distance from him.
– The help indicator for the secondary quest concerning Namrïn now points to the correct position of the NPC.
– “Namrïn” NPC no longer has a chance of not appearing in front of the Exiles camp when the player is following it.
– If the player does not have time to get out of the cloud towards the passage of the third tower of “Ouranos”, he is no longer TP in a loop while getting stuck.
– Fireballs no longer cause the player to jump high above a certain level of spell power.
– The indications of the bells of “Ouran” boss now remain activated indefinitely as long as the player has not shooted them.
– The shortcut when exiting the boss “Ulkoggumi” no longer opens so that the player cannot chain kill him too quickly.
– Alderion now automatically takes the legendary axe “Nekr Al Felèsil” from the player’s hands.
– The count of the number of chests opened now applies to all types of chests.
– At the beginning of the map, if the player has not set his options correctly after pressing the button, he is no longer obliged to re-install the map after having corrected them.
– Some sidequest NPCs if the player chooses to fight them, they are now sensitive to all magic spells.
– All sidequests that have been failed by the player now count towards the total game progress percentage.
– The sidequest given by the NPC “Garret Temeral” can now be failed if the player has not completed it before killing “Flamme Noire”.

Miscellaneous:
– Game credits have been updated.
– Musics have been added to the menu.
– Various minor bugs have been fixed.
– Blocks have been added or removed in some places to prevent the player from getting stuck.

09/09/2021
RELEASE V2.1.0

Additions and Improvements:
– The “Datapack” has been optimized, and the map or server now use less RAM to operate.
– Added a new random “purchase system” for merchants (Armor, Weapons, Potions) which re-initializes every 30 minutes. All items and all rarities can be offered (depending on the seller).
– NPC “Vulk” now sells “Billgart” items after completing his side quest, and NPC “Emera Palundra” now sells bows and crossbows.
– A new category of “Exploits” named “Collection” has been added. This contains the list of all the items of the game that can be found in a loot table (this therefore excludes “Sovereign” items).
– More than 20 new “Exploits” concerning skills have been added including new “Exploits” concerning obsidian armor, arrows and Asunark turquoise stone.
– Some wall weapon racks have been added in Ryliath Hero’s House.
– The effect of the mythical weapon “Ultima” has been improved.
– The “Creeper” and “Skeletons” have a new texture.

Balancing:
– On the black market the purchase price of high rarity items has been increased a lot.
– The drop rate of arrows from enemies and chests has been reduced.
– The potions drop rate has been further reduced on entities (the LUCK effect no longer affects entities at all).
– The selling price of potions has been further adjusted.
– The purchase price of “Ecailles Souveraines du Chaos” against Chronotons, after the end of the main quest, has been halved from 250 to 125.
– The drop rate of “Ecailles Souveraines du Chaos” has been slightly reduced.
– The size and movement speed of “Slimes” have been reduced.
– The repair rate of weapons and armor has been increased overall and balanced according to the category of the item. Also epic and legendary set armor can now be repaired.
– The price of repairing legendary items has been increased from 500 to 750 Chronotons.
– The price of the “Thunder” spell has been increased.
– The “Bastion” shield for sale against “Ecailles Souveraines du Chaos” at the NPC “Sirna Kho” has been changed from 5 to 10.
– The purchase of the last 2 upgrades of the spell “Stock” is now unlocked for all players.
– The bet at 2500 Chronotons with the NPC “Charles” has more chances to offer better items.
– Gold weapons are no longer automatically repaired by a multiplicative relative to the number of players connected.
– The higher level of “Stock” spell as well as the purchase of the additional level against Chronotons are unlocked earlier in the game.
– The skill effects of some weapons and armor have been adjusted as well as the power of the effects of throwing potions has been slightly increased.
– The durability of netherite weapons has been reduced a bit.
– The difficulty has been slightly increased in “Master” and “Nightmare” for the bosses “Geström” and “Elevator”.
– Players are now teleported out of the arena if all golems die during the “Elevator” boss.
– The “Somniophage” boss can now be repeatedly killed. In addition to the victory of the boss, items falling to infinity are teleported to the center of the arena.
– The boss “François” absorbs more health when he is close to the player but the time of this phase has been reduced and the players are also teleported down if they stay high.
– The difficulty of the bosses “Subjects”, “Scavenger” and “Kum” has been slightly increased.
– The power of the “Thunder” spell has been increased again over the last 3 levels.
– The number of uses required to reach the max level of the spell “Power Ray” and “Thunder” has been slightly increased.
– The particle count of the “Swarm of Arrows” spell has been reduced.
– The number of Chronotons lost with each death in “Master” difficulty goes to 10% and in “Nightmare” difficulty goes to 50% as well as the XP penalty goes to 5 bars.
– The number of hits needed to unlock the last “Exploit” in the “Weapon” category has been reduced depending on the type of weapon.
– Other “Exploits” such as the number of potions thrown or drunk, and the number of items purchased in stores have been reduced
– The total number of “Exploits” has been adjusted and now stands at 8693 points.

Bug fix:
– In Ouranos, it is no longer possible for items to duplicate from chests cast with the “Stock” spell.
– In the “Nightmare” difficulty, it is now impossible to no longer lose Chronotons by dying according to certain situations.
– The skill effects of all equipment sets are now active on the player if fully equipped. The “Exploits” of the sets concerned are also unlocked.
– Skill effects of equipment from the “Otaurian” set found on armor racks now work.
– “Creepers” no longer do ground effects when they explode.
– The level 7 of the spell “Tiid Klu Ui” is no longer validated directly after passing level 6.
– The “Barbarian” NPC behaves normally again in front of the “Jarat” camp.
– The NPCs “Gregor Gacko”, “Tyrgols Gacko” and “Alphonse” are now susceptible to destruction magic if they become hostile.
– The player is no longer blocked in front of a guard in “Kortaek” if he meets the village chief beforehand.
– The continuation of the main quest in Billgart’s Dimension normally triggers when the player quickly passes through the portal.
– The mythical weapons “Lost Past” and “War Lord” again have their descriptions under their name.
– The mythical weapon “Kinuil” can now have an increased chance of being dropped as a reward for the boss “UmbraTyanth”.
– The “Medic” exploit has been changed and now triggers normally.
– The floor of the boss “Etotsira” arena is once again bright.
– The boss “Etotsira” charges the other players if a first dies.
– When the player first meets the boss “Miehanov” there is no longer a double summon of minions.
– Armor can no longer be stolen from the “Hill Valley” museum.
– The armor stand in the hero’s houses can no longer be broken.
– Ouranos boss names and descriptions are now displayed when entering the arena for the first time.
– The unique Mythical Axe “Kinuil” skin is now visible.
– The security system preventing the player from using the power of the fireball to make very high jumps has been re-activated.
– The “Enchant” particles display the alphabet in “Finirion” (the language of the ancient Gods).
– The percentage of completion of the map is no longer multiplied by the number of players on the map.

Miscellaneous:
– Some display bugs of NPC names, symbols in the “Consciousness” book and spell particles have been fixed.
– Blocks have been added or removed in some places to prevent the player from getting stuck or going into prohibited areas.
– All French dialogues have been reread and corrected.

07/07/2021
RELEASE V2.0.1

Additions and Improvements:
– The map is now playable in the latest version of Minecraft “1.17.1”.
– Improved statistics displays and added statistics in the “Consciousness” book.


Balancing:
– It is now possible to play with a minimum distance of 10 chunks instead of 12 previously.

Bug fix:
– The display of skill points is now done immediately and automatically when the player attributes it in the “Consciousness” book.
– “Jorïn” found in chests and sold by merchants are now stackable.
– Enemies “Brigands” fighting melee, can now be damaged by magic spells.
– In the side quest “The Emerald Journey” the minecart allowing the opening of the secret cave is now back on the rails.
– The NPC “Fey” buys again the items that the player places for sale.
– In the cave leading to the town of “Eolorion”, if the player is on his horse he will be unsettled in order to cross.
– The “Ryliath House Expansion” Exploit is now automatically validated after purchasing the house extension in Ryliath.
– Exploits of “Vex” killed by the player can now be validated.
– Links to URLs from dialogues or from the “Consciousness” book have been fixed.
– In the logs servers no longer displays the multiple errors loading Minecraft vanilla advancements.

Miscellaneous:
– Some dialogs have been corrected.

06/25/2021
RELEASE V2.0.0

Additions and Improvements:
– The map is now fully and only playable in the latest version of Minecraft: “1.17”.
– New textures have been added to the resource pack which has been updated for the latest version of Minecraft.
– Over 150 new items (Potions, Weapons and Armor) of different rarities (Common, Uncommon, Rare, Epic, Sovereign, Legendary) have been added and distributed in certain dimensions of the game.
– Added two new weapon categories (Spears and Crossbows) and a new armor category (Obsidian).
– Blacksmiths are selling some of these new items.
– New weapons and armor of “Sovereign” qualities are sold by NPCs “Sirna Kho” and “Jade Rozaell” to “Ryliath” and “Eolorion”.
– Added new epic and legendary gear sets.
– Shields now have skill effects.
– The mythical shield “Aveugle Rempart” now has a special effect of resistance that can be stacked each time the player blocks a hit.
– A new mythical weapon “Interfacer” is hidden in “Ithax”.
– A dedicated loot system has been added for each boss. Now they have an additional chance to drop specific very powerful items.
– 2 new side quests have been added.
– 3 new Bosses are emerging in “Nojélanth” and “Angor”.
– The forest exploration area in the past of “Nojélanth” has been reduced, however it has new chests and spawns as well as a new hidden area.
– The design of some caves have been improved.
– The “Bandit” archer evolved into “Pillager”.
– The boss “Scavenger” evolved into “Ravager”.
– “Vex” spawns have been added in the dimension of “Ouranos”.
– “Creepers” spawns have been added in the desert of “Kert”.
– “Bee” spawns have been added in some forests and plains of “Sylberländ”.
– “Hoglin” spawns have been added to the beaches south of “Sylberländ” an “Nojélanth” forest.
– Spectral arrows doing more damage than normal arrows can now be found in the dimension of “Angband” and “Ouranos”.
– A higher difficulty called “Nightmare” has been added. It has the effect of increasing the spawn rate and enemy attributes (speed, attack, resistance). Also the player’s death penalty is also greater (increased Chronoton losses, experience, food, and cancellation of life regain with food).
– Added a new feature at Tellurön’s blacksmiths: repair. Depending on a progressively high price depending on the rarity of the item, the player can have their weapons and armor repaired.
– After completing the main quest, “Sovereign” equipment vendors now bid 250 Chronotons for 1 “Ecailles Souveraines du Chaos”.
– The player can now collect the “Ecailles Souveraines du Chaos” that were previously deposited with the “Sovereign” equipment vendor.
– The player can now buy an extension to his house in each city. It contains new, better-stocked chests, smokers to cook food more quickly and the means to make a cake appear at will.
– The extensions of the houses also have a small teleportation room connecting them to each other.
– Added “Suicide” option as well as a statistic of the number of bets made at “Charles” in the book “Consciousness”.
– A cold penalty on health regain is now applied depending on the difficulty chosen to all players in the “Elcheol” mountains.
– Added new music for “Charles” in the forest of “Soquaï”.
– Added new specific battle music for boss of side quests.
– Over 50 new achievements have been added in the “Monster Hunter”, “Adventure”, “Weapons”, “Fight” and “Treasure” categories.
– Added new category of exploits “Boss Trophies” which is unlocked for each boss defeated for the first time, thus allowing the player to gain even more points of exploits and experiences.
– The armor destruction exploits of each equipment have been removed.

Balancing:
– The resource pack has been optimized and therefore takes less time to load.
– The font has been changed so that it is more readable by all.
– There is no more freeze when loading in-game music.
– The resistance of the “Creepers” has been reduced a little.
– “Silverfish” have been replaced by “Bees” in the “Illusions” boss arena.
– “Wolves” have been replaced by “Bees” in the Sylberländ plain.
– The little “Zombies” have been replaced by “Hoglins” in the past area of ​​”Nojélanth”.
– From level 50, the player only gains 2 skill points after each Master level.
– The number of “Creepers” to kill required to unlock achievements in this category has been reduced.
– The effects of some weapons and armor of different rarities have been balanced.
– The durability of legendary chainmail armor has been increased.
– It is now possible to find weapons, armor and potions of “Common” rarity in the dimensions of “Billgart” and “Ouranos”.
– Spike traps now do more damage on difficulties greater than “Master”.
– Enemies in “Apprentice” difficulty now do a little less damage and their movement speed has been slightly reduced.
– The drop of potions is a little less frequent on the entities.
– When the boss “Umbra’Tyanth” dies, the player has additional chances of obtaining bad quality items.
– The visual effect of some spells has been improved.
– The power and radius of the spell “Tiid Klo Ui” has been reduced a bit.
– The spell of “Storage” can now be used in all dimensions.
– The time for some side quests requiring the player to wait has been reduced a bit.
– A time bar has been added for events of “Pelzion” in “Ouranos”.
– The number of items obtained for the last bet level at 2500 Chronotons at “Charles” has been increased.
– The upgrade to the last level of the spell “Stock” is now sold at the price of 50 “Ecailles Souveraines du Chaos”.
– Improved the victory boss effect.
– The lackeys of the boss “Miehanov” have been leveled according to the difficulty of the game.
– The resistance as well as the number of enemies of the “Somniophages” boss has been increased.
– The Chronotons reward for Vulk’s quest has been increased and the weapon repaired for the player will now be a Legendary Mace.
– The range of some sounds has been increased and some have been improved.
– Now the percentage of completion of the game is no longer defined according to the exploit points but only according to the objectives of the main and secondary quests. The total number of exploits obtained remains however always displayed in the statistics.
– The total number of exploits has been increased and now stands at 7743 points.
– The number of exploit points required to obtain “Ultima” has been increased again to 5000.


Bug fix:
– Skill effects of some weapons and armors have been corrected.
– The spell “Stock” can no longer be destroyed if summoned underwater, and now disappears normally if the player uses a “Waypoint”.
– The area of malus effect in the “Nojélanth” desert has been enlarged.
– The armor stand carrying the ancient mace for the quest of “Vulk” can no longer be broken.
– When depositing a gem in “Ryliath”, its visual effect no longer multiply.
– The chill effect time after being corrupted on the “Soquai” bridge has been decreased.
– If the player dies during the second phase of the “Vonaheim” boss, the lackeys disappear normally and the boss now regains his lives every time.
– Boss “Ouran” now throws fireballs while speaking and during his last phase regularly spawns his “Phantom” minions.
– The triggers assistance of the main quest in the academy of “Nojélanth” will now execute normally.
– Destruction spells now work normally on the boss “Korlaph”.
– The player unlocks the Exploit of the quest “An unfortunate incident” even if he did not succeed in killing the witch.
– The effect of flashing light for the spell “Nova” has been reduced.

Miscellaneous:
– Dialogs have been fixed.
– Game credits have been updated.
– Blocks have been added or removed in some places to prevent the player from getting stuck.