Release Changelog

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01/12/2021
RELEASE V1.0.3

Additions and Improvements:
– Reward chests have been added to the end of the « Myrath », « Käron », « Golem », « Miehanov », « Naër », « Aozathreyon » bosses.
– Ender chests have been added to some boss reward rooms.

Balancing:
– The « Doom » boss is a little less resistant and if the player forgets to pick up the « Medallion », he has a chance to drop it again provided he has completed the « Jzargo » quest.
– The cooldown of the spells « Spectral Axe » and « Spectral Bow » has been slightly increased and it is now impossible to accumulate weapons in the inventory when the spell is at level 6.

Bug fix:
– It is no longer possible to get absorbed more quest items than necessary when several players are positioned on the gold pressure slabs.
– When several players push the Slime block at the same time in a Billgart riddle, it no longer disappears.
– Battle sound no longer plays after killing a boss.
– King « Adrian » no longer offers his side quest again once validated.
– « Jorïn » bought from the merchant and found in chests can stack now.

Miscellaneous:
– Some dialogs have been corrected.
– Game credits have been updated.
– Blocks have been added in some places to prevent the player from getting stuck.

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12/31/2020
RELEASE V1.0.2

Additions and Improvements:
– New players can now join a game already started by other players on the server (Maximum 5 players).
– A security system is now enable if any new player connects to the server when the game has already been started.
– Some secret chests have been added.
– During the introduction, the first combat cinematic has been shortened and it is possible to skip the first dialogue between « S » and the player.

Balancing:
– Boss « Doom » is less aggressive but his resistance is slightly increased, and when the player falls from the arena he no longer dies every time.
– Boss « Ted » is faster and Skrappy’s progenies is more powerful.
– Boss « Blobby » does less damage.
– Some chests have been modified to contain more items, especially those hidden by crumbly blocks or solid ice.
– « Stray » entities now have a little less resistance and movement speed.
– « Vindicator » entities now have a higher movement speed.

Bug fix:
– The main NPCs during certain cutscenes in Angband appear normally.
– Player invicibility security during intro no longer remains enabled when the player has started the game and another player logs in.
– The achievements « Lost Island », « Salmon tasty » and « Dahäl Master » can now be unlocked.

Miscellaneous:
– Some dialogs have been corrected.
– Blocks have been added in some places to prevent the player from getting stuck.

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12/24/2020
RELEASE V1.0.1

Additions and Improvements:
– Some alteration spells now produce permanent particles on the player for the time the spell is applied depending on their level.
– The font of the resource pack has been improved.

Balancing:
– The number of skill points needed to increase Dahäl’s regain has been increased a bit.
– The number of skill points needed to increase movement speed has been reduced a bit.
– « Soquai » torrent slimes no longer appear before starting the « Budding Archaeologist » side quest.
– The power of the spells « Explosive trap », « Power ray » and « Swarm arrows » has been increased in the last levels, but their number of use to evolve as well as the consumption in Dahäl has been increased.
– The power of « Wolf » and « Golem » spells has been increased overall, but their number of uses to evolve as well as the consumption of Dahäl has been increased.
– The number of uses to evolve as well as the consumption in Dahäl of the spell « Earthquake », « Thunder », « Absorption » and « Bait » has been increased in the last levels.
– The number of uses to evolve the spell « Tiid Klu Ui » and « Healing » has been increased in the last levels.
– The movement speed bonus of the spell « Elusive » has been increased.
– The power of the spell « Inferno » has been increased in the last levels.
– The consumption in Dahäl of the spell « Berserk » as well as its penalty of regeneration of life has been increased.
– The price of the « Healing », « Golem » and « Absorb » spells has been increased a bit.

Bug fix:
– Some entities that were active in permanently charged regions now disappear entirely and are no longer charged unnecessarily.
– After completing the quest for « Aldelrion », « Rodmat » boss spawns without dying automatically when the player goes into the arena to kill him again.
– The message « not enough Chronotons » no longer appears after validating the transaction with an innkeeper and the NPC « Negan Greyson ».
– The display of the percentage of total completion of the map in the « Consciousness » book is displayed correctly when several players are connected.
– If the player does not want to help the NPC « Chiara », now she is definitely fleeing her house.
– Numerous fixes have been made to Dahäl spells.
– The NPC « Garry Traskel » no longer returns his quest by talking to him again.

Miscellaneous:
– Some dialogs have been corrected.
– Game credits have been updated.

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12/16/2020
RELEASE V1.0.0

Balancing:
– Spells now evolve, no longer according to the progress of the main quest, but according to the player’s level.
– The extra hearts of the spell « Absorption » now have an infinite lifespan and in the last levels the maximum number of extra hearts increases.
– The time to use the spell « Nova » to go to the next level has been slightly reduced.
– The power of the spell « Swarm of Arrows » has been greatly increased.

Bug fix:
– One of the secrets hidden within the walls of Ryliath is functional again.

Miscellaneous:
– The « Consciousness » book links have been updated.
– Some dialogs have been corrected.

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12/01/2020
PRE-RELEASE

Additions and Improvements:
– Armors now have all new textures in 32×32.
– The legendary quest of « J’zargo » divided into 7 parts has been added.
– New spell « Nova » given by the NPC « Triss » during this quest.
– 5 new areas open to the player as well as 6 new bosses to face.
– A new mythical weapon « War Lord » is now available.
– The NPC « Barry » appears in the palace of « Angor » so that the player can sell items.
– Three new exploit categories « Food », « Quest » and « Weapons » have been added.
– Exploits unlocking when the player wears armor of different categories and rarities have been added.
– Other exploits have been added in different categories.
– Addition of 3 panoramas.
– Each time the player brings a gem back to « Ryliath » he is now rewarded with an additional skill point.
– Addition of a percentage giving the total completion rate of the game. This amount is displayed in the « Conscience » book and is based on the total of exploits points obtained.
– The number of exploit points necessary to have the ultimate reward is now 5000 points.
– Addition of an additional Chronotons reward if the player chooses the second answer at the end of the quest « The end of a journey ».

Balancing:
– The price of potions has been drastically reduced.
– Cats in Eolorion can no longer be killed.
– Access to the basement of the hero’s house in Earndhel is unlocked with all the response choices of the NPC « Chiara ».
– The attributes of the « Infinity » bow have been changed, and its price is now 15 « Sovereign Scales of Chaos ».
– Boss Vonaheim grants less « Sovereign Scales of Chaos » upon death.
– The « Slimes » of the boss « Owlkär » have been reduced in power and size.
– The « Silverfish » now move less quickly.
– The « Revenants » skeletons now move a little slower.
– The power of axes has been increased.
– Boss Korlpah’s lackeys are now more numerous and more powerful.
– The resistance of bosses « Ulkogummi » and « Naër » has been increased a little.
– The visual effect of « Cicatrization », « Healing », « Elusive » and « Earthquake » spells has been slightly improved.
– The power of the spell « Earthquake » has been increased.
– The power of the spell « Thunder » in the last two levels has been reduced a little.
– The maximum number of monsters to kill for exploits has been reduced.
– There are a few more monsters in Nojelanth’s academy.
– In the first phase of the « Serile » boss, the summoned spheres are more resistant, but there are now two bonus zones for the player.
– Bonuses during the first phase of the « Serile » boss, can now also drop items on the ground.
– In the last phase, the « Serile » boss is now more resistant and has a chance not to retreat against blows dealt by the player.
– The lackeys of the boss « Serile » have been balanced according to the difficulty of the game.
– It is now no longer possible to sell the spell « Corruption ».

Bug fix:
– All TNT minecart can no longer be moved by the player.
– The boss « UmbraTyanth » no longer dies at the start of the fight when the player enters the arena. In addition, « Sovereign Scales of Chaos » are no longer unnecessarily absorbed.
– The NPC « Linda Shelly » only activates her quest if the player obtains enough reputation.
– If the player commits suicide during the fight against Etotsira, the fight ends.
– Wolves attacking the NPC « Raphël » appear again.
– Elolion’s attack begins normally if the player’s choice is to defend from a distance.
– In the « Master » difficulty some bosses had too few hit points.

Miscellaneous:
– Blocks have been added and removed to limit player progress in certain areas where they are not supposed to go.
– Some exploits have been fixed so that they can be unlocked.
– Some caves are now better lit.
– Game credits have been updated.
– Some dialogs have been corrected.