04/01/2021
RELEASE V1.1.0

Additions and Improvements:
– The map is now playable in the latest version of Minecraft: “1.16.5”.
– Added a sound when “Chronotons” are absorbed from the player’s inventory.
– The visual effect of the spell “Fire line” has been improved.
– Hero houses have “smoking rooms” in order to cook food more quickly.
– New blocks, like lanterns or campfires, have been added.
– A swim speed effect has been added when the player fully equips the “Otaurians” set.
– The bells during phase two of the “Ouran” boss are now indicated from a distance by light blocks.
– Added ground spikes in the boss room “Karön”.

Balancing:
– The “Slimes” and “Magma” saw their life increased but their absorption removed.
– The quest for the NPC “Vulk” is now unlocked much later in the adventure.
– The side quests in Angband yield a little more Chronotons.
– The reward of “Trias”, if the player decides to offer him his bow, has been drastically increased.
– The attack power of the boss “Naër” has been increased.
– Player speed has been reduced a bit in the ducts.
– The range of some sounds has been increased.
– The damage of the “Guardian” has been reduced a bit.
– The resistance of the boss “Doom” has been reduced a little.

Bug fix:
– The music of some “Billgart” bosses no longer plays after their death.
– Legendary weapon sold by NPC “Zirthan” is now available for purchase.
– The time gem deposit sound plays normally.
– The knockback resistance on leather armor and blunt weapons has been corrected and balanced.
– It is no longer possible to fail the quest “The Lure of Profit” if the player decides to kill the NPC “Ashley Williams”.
– The sound of the gears is no longer multiplied by the number of connected players.

Miscellaneous:
– Dialogs have been fixed.
– Game credits have been updated.
– Blocks have been added or removed in some places to prevent the player from getting stuck.

01/30/2021
RELEASE V1.0.4

Additions and Improvements:
– The compressed file now also contains a “Lite” version of the resource pack to allow players to change it if Minecraft crashes.

Balancing:
– The number of particles in the “Vonaheim” dungeon from the puzzle of the wind throwing the player into the void no longer correlates with the number of connected players.
– The speed of levitation in space has been increased a bit.
– The number of Exploit points required to obtain “Ultima” has been reduced to 4500.

Bug fix:
– It is no longer possible to kill boss “Umbra’Tyanth” before it has completed its first phase.

Miscellaneous:
– Some dialogs have been corrected.
– Game credits have been updated.

01/12/2021
RELEASE V1.0.3

Additions and Improvements:
– Reward chests have been added to the end of the “Myrath”, “Käron”, “Golem”, “Miehanov”, “Naër”, “Aozathreyon” bosses.
– Ender chests have been added to some boss reward rooms.

Balancing:
– The “Doom” boss is a little less resistant and if the player forgets to pick up the “Medallion”, he has a chance to drop it again provided he has completed the “Jzargo” quest.
– The cooldown of the spells “Spectral Axe” and “Spectral Bow” has been slightly increased and it is now impossible to accumulate weapons in the inventory when the spell is at level 6.

Bug fix:
– It is no longer possible to get absorbed more quest items than necessary when several players are positioned on the gold pressure plate.
– When several players push the Slime block at the same time in a Billgart riddle, it no longer disappears.
– Battle sound no longer plays after killing a boss.
– King “Adrian” no longer offers his side quest again once validated.
– “Jorïn” bought from the merchant and found in chests can stack now.

Miscellaneous:
– Some dialogs have been corrected.
– Game credits have been updated.
– Blocks have been added in some places to prevent the player from getting stuck.

12/31/2020
RELEASE V1.0.2

Additions and Improvements:
– New players can now join a game already started by other players on the server (Maximum 5 players).
– A security system is now enable if any new player connects to the server when the game has already been started.
– Some secret chests have been added.
– During the introduction, the first combat cinematic has been shortened and it is possible to skip the first dialogue between “S” and the player.

Balancing:
– Boss “Doom” is less aggressive but his resistance is slightly increased, and when the player falls from the arena he no longer dies every time.
– Boss “Ted” is faster and Skrappy’s progenies is more powerful.
– Boss “Blobby” does less damage.
– Some chests have been modified to contain more items, especially those hidden by crumbly blocks or solid ice.
– “Stray” entities now have a little less resistance and movement speed.
– “Vindicator” entities now have a higher movement speed.

Bug fix:
– The main NPCs during certain cutscenes in Angband appear normally.
– Player invicibility security during intro no longer remains enabled when the player has started the game and another player logs in.
– The achievements “Lost Island”, “Salmon tasty” and “Dahäl Master” can now be unlocked.

Miscellaneous:
– Some dialogs have been corrected.
– Blocks have been added in some places to prevent the player from getting stuck.

12/24/2020
RELEASE V1.0.1

Additions and Improvements:
– Some alteration spells now produce permanent particles on the player for the time the spell is applied depending on their level.
– The font of the resource pack has been improved.

Balancing:
– The number of skill points needed to increase Dahäl’s regain has been increased a bit.
– The number of skill points needed to increase movement speed has been reduced a bit.
– “Soquai” torrent slimes no longer appear before starting the “Budding Archaeologist” side quest.
– The power of the spells “Explosive trap”, “Power ray” and “Swarm arrows” has been increased in the last levels, but their number of use to evolve as well as the consumption in Dahäl has been increased.
– The power of “Wolf” and “Golem” spells has been increased overall, but their number of uses to evolve as well as the consumption of Dahäl has been increased.
– The number of uses to evolve as well as the consumption in Dahäl of the spell “Earthquake”, “Thunder”, “Absorption” and “Bait” has been increased in the last levels.
– The number of uses to evolve the spell “Tiid Klu Ui” and “Healing” has been increased in the last levels.
– The movement speed bonus of the spell “Elusive” has been increased.
– The power of the spell “Inferno” has been increased in the last levels.
– The consumption in Dahäl of the spell “Berserk” as well as its penalty of regeneration of life has been increased.
– The price of the “Healing”, “Golem” and “Absorb” spells has been increased a bit.

Bug fix:
– Some entities that were active in permanently charged regions now disappear entirely and are no longer charged unnecessarily.
– After completing the quest for “Aldelrion”, “Rodmat” boss spawns without dying automatically when the player goes into the arena to kill him again.
– The message “not enough Chronotons” no longer appears after validating the transaction with an innkeeper and the NPC “Negan Greyson”.
– The display of the percentage of total completion of the map in the “Consciousness” book is displayed correctly when several players are connected.
– If the player does not want to help the NPC “Chiara”, now she is definitely fleeing her house.
– Numerous fixes have been made to Dahäl spells.
– The NPC “Garry Traskel” no longer returns his quest by talking to him again.

Miscellaneous:
– Some dialogs have been corrected.
– Game credits have been updated.

12/16/2020
RELEASE V1.0.0

Balancing:
– Spells now evolve, no longer according to the progress of the main quest, but according to the player’s level.
– The extra hearts of the spell “Absorption” now have an infinite lifespan and in the last levels the maximum number of extra hearts increases.
– The time to use the spell “Nova” to go to the next level has been slightly reduced.
– The power of the spell “Swarm of Arrows” has been greatly increased.

Bug fix:
– One of the secrets hidden within the walls of Ryliath is functional again.

Miscellaneous:
– The “Consciousness” book links have been updated.
– Some dialogs have been corrected.

01/12/2020
PRE-RELEASE

Additions and Improvements:
– Armors now have all new textures in 32×32.
– The legendary quest of “J’zargo” divided into 7 parts has been added.
– New spell “Nova” given by the NPC “Triss” during this quest.
– 5 new areas open to the player as well as 6 new bosses to face.
– A new mythical weapon “War Lord” is now available.
– The NPC “Barry” appears in the palace of “Angor” so that the player can sell items.
– Three new exploit categories “Food”, “Quest” and “Weapons” have been added.
– Exploits unlocking when the player wears armor of different categories and rarities have been added.
– Other exploits have been added in different categories.
– Addition of 3 panoramas.
– Each time the player brings a gem back to “Ryliath” he is now rewarded with an additional skill point.
– Addition of a percentage giving the total completion rate of the game. This amount is displayed in the “Consciousness” book and is based on the total of exploits points obtained.
– The number of exploit points necessary to have the ultimate reward is now 5000 points.
– Addition of an additional Chronotons reward if the player chooses the second answer at the end of the quest “The end of a journey”.

Balancing:
– The price of potions has been drastically reduced.
– Cats in Eolorion can no longer be killed.
– Access to the basement of the hero’s house in Earndhel is unlocked with all the response choices of the NPC “Chiara”.
– The attributes of the “Infinity” bow have been changed, and its price is now 15 “Ecailles Souveraines du Chaos”.
– Boss Vonaheim grants less “Ecailles Souveraines du Chaos” upon death.
– The “Slimes” of the boss “Owlkär” have been reduced in power and size.
– The “Silverfish” now move less quickly.
– The “Revenants” skeletons now move a little slower.
– The power of axes has been increased.
– Boss Korlpah’s lackeys are now more numerous and more powerful.
– The resistance of bosses “Ulkogummi” and “Naër” has been increased a little.
– The visual effect of “Cicatrization”, “Healing”, “Elusive” and “Earthquake” spells has been slightly improved.
– The power of the spell “Earthquake” has been increased.
– The power of the spell “Thunder” in the last two levels has been reduced a little.
– The maximum number of monsters to kill for exploits has been reduced.
– There are a few more monsters in Nojelanth’s academy.
– In the first phase of the “Serile” boss, the summoned spheres are more resistant, but there are now two bonus zones for the player.
– Bonuses during the first phase of the “Serile” boss, can now also drop items on the ground.
– In the last phase, the “Serile” boss is now more resistant and has a chance not to retreat against blows dealt by the player.
– The lackeys of the boss “Serile” have been balanced according to the difficulty of the game.
– It is now no longer possible to sell the spell “Corruption”.

Bug fix:
– All TNT minecart can no longer be moved by the player.
– The boss “UmbraTyanth” no longer dies at the start of the fight when the player enters the arena. In addition, “Ecailles Souveraines du Chaos” are no longer unnecessarily absorbed.
– The NPC “Linda Shelly” only activates her quest if the player obtains enough reputation.
– If the player commits suicide during the fight against Etotsira, the fight ends.
– Wolves attacking the NPC “Raphël” appear again.
– Elolorion’s attack begins normally if the player’s choice is to defend from a distance.
– In the “Master” difficulty some bosses had too few hit points.

Miscellaneous:
– Blocks have been added and removed to limit player progress in certain areas where they are not supposed to go.
– Some exploits have been fixed so that they can be unlocked.
– Some caves are now better lit.
– Game credits have been updated.
– Some dialogs have been corrected.